Where you ply clients with booze, drugs and very expensive hookers either to win business or blackmail them
It was so easy to get Bill Clinton to do exactly what we wanted after threatening to tell Hillary about how he did a few grams of coke and slapped that hooker about in our first class hospitality suite at the Hilton
Pulsating hospitality is the reciprocation offered to a cougar in exchange for dinner, drinks, conversation and spending part of her alimony on the cougar hunter.
Jib Slice threw down his pulsating hospitality and thecougar still short-changed him!
Southern Hospitality is a family, or individual helping another, just because its the right thing to do. People call it Southern Hospitality because people from the South are known to be nice folks. If someone comes knocking on the door needing food, or a place to stay for the night, most people down here will gladly help.
random person knocking on the door- Hello Ma'am, im in terrible need of some food, do you think you've got a little to spare?
Woman-Yes sir, just come on in and ill fix you up a plate!
random person-Thank you for your Southern Hospitality ma'am
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.