To spend money to "improve" or "pimp out" a worthless item such as a crappy car, dump of a house, or other such item. Usually done by spending more to upgrade an item than was paid for it but still not actually increasing the value of the item with these upgrades.
After Sam spent $1900 to pimp out his $300 rusted out, beat up, 1982 Celebrity all he got for his trouble was a gilded turd and credit card debt.
"My sister is a moron."
"Why's that?"
"She bought a $30,000 burnt out house in the worst part of town and spent $100,000 making it livable. Now she can't sell it because everyone who could afford it doesn't want to live anywhere near that part of town."
"Sounds like she's got a gilded turd on her hands."
A fairly common syndrome, one that is worldwide, seen in some wealthy folks who, despite having anything they want at their fingertips, are still insufferable assholes.
Although it is tempting to explain away Benedict Donald’s obscene behavior as being attributable to Gilded Asshole Syndrome, it remains more likely that his obscenely disloyal actions are due to intellectual and characterological deficits.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.