When a member in the party decides to join in on the game with the group when nobody in the group wants them to. Ultimately the group decides against playing the saidgame.
The other day, Ramzfan914 decided to be a gamers cock block and tried to play the same game with us. We decided to switch to a game that Ramzfan914 didn't have.
a condition in which a gamer longs to play a game, but upon sitting at their set up they find themselves staring at the only the screen. They look through their available games, lusting for something to engage in, but ultimately find nothing. They are stuck hopelessly fishing in the vast ocean of content, unable to make a catch. The curse of the gamer, if you will.
"I've been sifting through my games for the past thirty minutes and haven't opened a single application. Guess I'm going through some gamer's block."
"I just looked around for a new game, realized I didn't want a new game, opened up one I already have, stared at the menu for a few minutes, and closed the game. I'm back at square one. I've got a serious case of gamer's block."
the feeling gamers get when they are stuck on a very hard level or impossible puzzle. usually results in gamer quitting for a few days until he cheats or reaches an epiphany.
person 1: Screw this game; i have been stuck on this level forever. i am never going to play it again
person 2: calm down you just have a case of gamer's block.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."