An end-stage infection of any popular roleplay game on the platform Roblox, coined from the original hub of terminally online combat role-players and Roblox extremists alike: Clear Skies Over Milwaukee.
CSOM Syndrome is categorized by three specific symptoms:
- Usage of any location other than the spawn area(s) or other customization areas for customization.
- A significant portion of the server (over 70-80% roughly) out of character and treating the game as a socialization place.
- An expansive map, yet the entire server's roleplay scenarios happen in a specific, clique-induced spot, usually as the result of a map edition/update.
Bonus points given if the game has obvious issues with moderation enforcement and/or mass presence of terminally online young adults with ego issues.
Person 1: "I can't find a good spot to roleplay anywhere dude, half of the map's in the lab and doesn't seem to care about my murder mystery subplot."
Person 2: "Yeah, that's csom syndrome for you, you're better off going to Greenville. At least the children there respond to interaction.
A phenomenon in film/television series, most notably streaming series, where the main premise is drawn out to such a point that it takes an entire season or more to get the parts of the series the audience is actually interested in seeing.
For example, if a series is titled "Surf Dracula," a majority of viewers would tune in expecting to see Dracula surfing by the first or second episode. However, the entire first season would instead be tedious padding and backstory before finally ending with Dracula surfing in the last five minutes of the season finale.
I watched "Smallville" on Netflix the other day. Dude, it was ten seasons of filler before he finally flew! Major Surf Dracula Syndrome!