1)The act of going excessively hard for no apparent reason, while not under the influence of drugs, alcohol, or other stimulants.
2) The act of being excessively fucked by imaginary pixies upstate.
3) Under the illusion that if playing running back, you would go to USC and rush for 1500 yds, you would also get mad bitches son.
4)watermelon bacardi RULEZ!
Yo son ur goin timpanaro hard!
Why u goin timpanaro hard?
I got the ill hangover, i went timpanaro hard last nite!
Bob:"Hey did you and Jane have sex last night?"
Josh:"No, even better."
Bob:"What's better than sex?"
Josh:"Timman!!!!!!!!"
or
Troy: "Wow, look at her!!!!"
Jasper: " I know i wish i could get some timman from her."
Troy: " You can give it a shot but she is way to intimmanidating to me!"
The best damn summer camp in the country. Camp Timanous is located on Panther Pond in Maine. It's an all-boys camp and features the best activites a camp can offer: sailing, riflery, sports, etc. Everyone who goes there loves it and it has a very strong alumni.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.