To become highly intoxicated from alcoholic beverages, in such a state that the host can not stand nor speak. Derived/Inspired ny the character 'Stepehen James' who becomes 'Stiggied' at every available opurtunity.
Fuckin' hell, look at him, he can't evenb walk!! He's fuckin' stiggied!!
A blanket with sleeves! Who would have thought of such a thing? Really though, it's just a robe worn backwards, but if you wear a robe backwards, you're not actually wearing a snuggie. You can wear these to sporting events, grocery stores, out at campfires, and where ever else you can be made fun of at.
The Snuggie: it's a blanket with sleeves! Or, you could justput on a jacket.
The creepy looking Monk robe thing that 'fits all' which doesn't make sense because how does a fatass 45 year old man's robe fit that of a 4 year old girl?
You can wear them to keep warm, yet the entire back is open?
"I bought that snuggie 'cos the tv told me to and now I look like a creepy priest and my back is cold as hell."
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.