The opposite of situational awareness. Having no clue what's going on around you. Straight-line thinking - aware of your world and its goings ons only.
Sheila almost ran over a biker because of her situational obliviousness.
Mike called the boss a stuck up turd when he was right behind him. That situational obliviousness has him working the weekend.
A word to describe a person who may look attractive in a particular situation (ie. a skytrain or crowded bus), or around less attractive people, but when by themselves is not considered attractive. Not to be confused with attractiveness brought on my the consumption of alcohol.
*Thinking to self*, hmm that guy on the bus is pretty hot....*looks around*wait, I think he is just situationally attractive.
An individual who briefly embraces the concepts of Socialism after a lifetime of objection and hostility to it. This is done to satisfy a momentary need for its benefits, which the individual has actively sought to deny others when they needed it. Once the need is satisfied, the Situational Socialist will then usually resume hostility and objection to Socialism as before and resume seeking to deny it benefits to others, while acting as though the previous aid was never needed nor granted.
"So Rand Paul and Thomas Massie asked for emergency government aid today."
"Wait, the Kentucky guys who always voted to deny emergency aid to LITERALLY everyone else in the U.S. their whole time in office?"
"Yup."
"Wow. When did they switch parties?"
"Ahahaha. Nah, man, they're just Situational Socialists."
"Ayn Rand railed against US government benefits and defined its recipients as “parasites” and “looters” in her works, but rushed to take in Social Security and Medicare benefits when she needed them herself."
A male or female that is dark skinned but only in certain situations. Their skintone fluctuates depending on their environment.
A situational darkskin; dark when compared to other people but okay on their own. Usually dark with natural light but are more brown skin with artificial lighting.
1. A booster in the multi-player segment of the PS3 only video game Uncharted 2. Situational Awareness takes up the top slot of the two available slots for boosters. It is made available for purchase at level 46. This booster is commonly referred to as: "Sit," "Sit Aware," and, "Situational." By standing still and pressing the Up direction button on the D-pad one can see enemies' names pop up through walls as they run around. This booster is usually used by n00bs or people looking to be dicks. Fortunately, the booster Evasion (unlocked at level 50) makes one immune to Situational Awareness.
2. Possessing the trait of always knowing what is going on around you; awareness of one's situation (duh).
1. UnchartedPlayer1: Ah, some fag with Situational Awareness on was camping in a corner and killed me. Fuck.
Uncharted Player2: That's retarded. You should use Evasion like me.
2. David used his Situational Awareness to get out of the school safely while a school shooting was happening.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.