the epitome of beautiful. paramanantham is the holy grandfather of danosan, who is more commonly known to be black. his son was stolen from him when he was born because he was a sri lankan. sri lanka is bad, i love tree lanker. i hope your dinner tonight is as big as zain's belly, peace out pakis
1. Appropriately pronounced by intelligent Northerners as "Paraphernalia".
2. A Southern Hick's pronunciation of any item that suppliments the use of illegal susbstances. These susbstances are often drug enhancements injected into dogs, chickens, horses, or any farm-cultured beast for the sole purpose of gambling.
Bucky and his daddy are drunk driving again..."Diddy, I recon the laws back there behind you again, that's the third time since supper, throw the hooch out the window now!" "Bucky, looky here son, you best tuck that there payafanaya back yonder before the law man sees it. I ain't gett'in locked up again for no cock-fight'in!"
A Paramaniac is a girl/guy who can't go a day without listening to Paramore, talking about them or thinking about them. They are totally obsessed with Paramore.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.