1) increasing rapidly by irregular degrees or additions.
2) A rapid or profound change 3) Thinking outside pre-existing norms
4) A vast and expansive amount
There is an island group called Micronesia, which causes many to ask why there isn't a Macronesia. Micronesia means "group of small islands". So Macronesia would mean "group of big islands." Continents are essentially big islands, so Macronesia refers to all the continents and so all the land in the world.
1. The antithesis of Micronesia, which is a grouping of islands near Hawaii, Australia, and the Philippines.
2. The name for a few islands that don't really exist.
3. Little vacation spots one makes up in their head to get away from whatever things people are trying to tell them about Micronesia.
(When you don't care about something someone is saying,)
You: "Oh, you're still going on about Micronesia? Well, did you hear about the war they had that was started by the Macronesians back in 1704? It was intense!"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.