T boys are a group of queers from Tranent who never leave Tranent and always shite there selfs from mussy. T boys also dick slap each other to keep there selfs entertained
\ ˈtē-ˌshərt ˈbȯis\ n. A member of a volunteer or paid-call fire department who never shows up to training. This member also never responds to calls, even though they may be less than a mile from the call. These members are just in it for the fire department t-shirt.
Well it's Thursday and none of the t-shirt boys have showed up for training.
There was a call one block away from one of the t-shirt boys house and he didn't even respond when Active 911 showed him as being home.
don't dog the boys is a term often used by mates when one of there boys either ditches or intends to ditch a gathering or social event with the lads for something far less important like work, a girl or in extreme cases of dogging the boys even a quiet night in.
"Ay don't dog the boys mate, we have had this piss up planned for weeks"
don't dog the boys is a term often user by gangs or people associated with gangs, usually said when in a position when someone is about to dog important information to someone else or a rival enemy.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."