Sukaina is an Arabic name meaning beauty and silence. He who is called sukaina will be a cute child most offen with big features such as big eyes or big cheeks. He/ she is a very kind and helpful person with a great personality. Also, Sukaina is an ambitious person with big dreams and if worked hard on these dreams they may come true. He/she are very honest and trust worthy. Sukaina is a fun and enthusiastic boy/ girl but at times could be quiet and very sensitive. This beautiful human has perfect qualities and a great future. He/ she are very soft hearted people but when it is serious they are serious and my be quite a nightmare. They havs a good taste in fashion and have pretty looks. Finally, Sukaina are very talented at singing, drawing, writing ect... Everyone loves sukaina he/ she will havs a perfect relationship and a perfect life
Suliana is an amazing, funny, smart, beautiful lovely girl who loves her friends and is sometimes/ all the time truthful with them. She also loves being around her best friends.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.