-- acronym ( initialism ) for No Fucks Left To Give
-- when you are totally out of fucks and have none left to give
-- either none left for the person or purpose of the moment
-- or none left at all, which is more of an existential condition
-- especially useful for twitter, texting, and terse emails
-- i am totally done with this, this is your problem, don't bring this up again
-- dude, you can't go NFL2G on me when I've saved your ass so many times
This is rare since not a lot of people have this on their social accounts.
It's similar to "NFK" (Not for kids) or "MDNI" (Minors DNI), but it's only for people who don't want anyone underage (Around under 9 or under 13) to view their social media at a young age that isn't for them due to what the creator uploads on their account platform on the internet.
"Hey, I came across someone with "NFLK" in their bio on their social account."
"It's not for little kids. Anyone underage or a little kid should not view and/or interact with them."
"Oh, well I'm old enough to view their social account since it doesn't apply to me, and also because I'm 16 . (*Lies*)"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.