He is a funny person and a genuine person but he has a quick temper and will be quick to result in violence he does not regret his mistakes he only gives one chance
Hot cool guy. He is funny 99.9% of times and is the one that will make you smile. He is short but stands out in a crowd. Everyone knows him. Be like Hasnain
This is a guy's name. It is extremely rare. The original Arabic word is Hasanain, which means two Hassans. Most Arabic words can be transformed from singular to dual by adding an "ain" sound at the end.
The name is a combination of the two grandsons of Prophet Muhammad, Hassan and Hussein.
Hassan literally means "good".
Hussain means Younger Hassan.
Stranger: Hey nice to meet you, whats your name?
Me: Hasnain
Stranger: Sorry, come again---Ha?
Me: Just call me Haz.
"Hasnain" is a name which is generally uncommon. People with this name tend to be extremely handsome and get tons of action. Actually, tons is an understatement.
You can pretty much tell a "hasnain" from the rest of the crowd. He is the person that makes your head turn.
Hasnains are also very intelligent. They are good people to sit next to during exams.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."