A person that is obsessed with supposed impending World doom to the point of social dysfunction, usually revolving around societal conspiracies or end-time prophecies. This type of person tends to neurotically inflict his or her doom beliefs on as much of the World as possible, typically via various channels of the Internet. Doomtards can be easily spotted in public as they are notorious for wearing blue Spandex body suits with a big red letter D on the front and a matching red cape.
"You're such a doomtard...yeah, like Obama is really the Antichrist and is going to throw us in FEMA camps using the DHS under the NDAA just to have our heads chopped off."
you doobeefarting, A great person whos smart, attractive, and confident in a way that feels real and comforting !!.., not forced. A doobeefart KNOWS who they are and how POWEFUL they are, they think deeply and carefully, and carries themselves with dominance and self assurance. Being a doobeefart also makes you the BEST volleyball legends player, specifically jinko. They never miss a serve and always ace. Their curve scares and intimidates others..
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.