One of the most honest women you'll meet, not only a band member or the person to make you laugh, but the person to protect their brotherhood until their last breathes, to be the other leg when you are on the last one and about to fall down, beautiful too.
"Yo that girl singing at the gig was one hell of a voice."
"Nah Bellz is more than that even though that's her trademark."
Derivation from "hell, Yes!", this saying expresses agreement with either a speaker or an ongoing situation. Often said in a conversation where an affirmative response is desired.
Person A: Anyone want to go to the bar and have grab some drinks?
Person B: Hellz Bellz! I've been looking forward to it all week.
Founded in 2005 by misslawn, HELLZ BELLZ A CRIME FOR ALL SEASONS aka HELLZ BELLZ is a New YorkBased Label that caters to street savvy females who continue to live life hard and fast & understand that individuality is key. With a consistent theme of questioning society and authority, HELLZ BELLZ takes inspiration from all facets of underground culture, aiming toward empowered females who push the envelope and speak their minds.
Person 1: Kinda top u wearing girlfriend?
Person 2: Nuttin but Hellz Bellz
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.