The idea, person or item that does not make sense. Something that is counterintuitive. In basic terms a boat should not have holes, a whiffle ball does.
Beth's idea to offer bacon bits on the kosher corned beef and rye is jacked up like a whiffle boat.
The Flying Aunt Whifflebottome is a sexual position in which two parties (Generally male, although females with strapons HAVE been known to preform this act as well) enter a third party through the rectum, using their genitalia, or artificial genitalia, while in some sort of open air environment (EX. While free falling, on a trampoline, or even during a simple jump). The two parties first mentioned enter together, and act as one unified organ, sliding in and out. Warning: This act is not to be preformed without some form of lubricant (Silicone lube willwork, but K Lube is preferable).
"Last night Jacob and Evan gave me an Flying Aunt Whifflebottome. I won't be able to walk for a week!"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.