The person with this name has the most beautiful soul. A woman with a pure and loving heart like none other. Someone who corrects you if you have made a mistake and also helps you get back up when you're down. Just like any other human being, she has her flaws but what makes her so amazing is that she accepts and embrases them while she doesn't need to make any effort to show the positive things about her. It radiates naturally which consumes you completely and takes you on a beautiful journey together.
A very loving and caring person. A person who puts others first. When they finally tell you that they truly love don't break their heart. Very emotional but always tries to paint a strong and unbreakable person. Generally Sibonginkosi is a good person that needs true love.
She's is a sweet kid with malicious artistic skills. Gets irritated easily. Shibangi misses Ipsita alot. Shibangi has a crush on someone. She loves to eat noodles. Don't make jokes on useless shits and bikini's there is a big chance that she will get angry. She is pretty cute and cool in general.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.