A queen who is beautiful but just doesn't know it. She's quiet and modest but is not afraid to speak up if you talk trash about her, her friends, or her family. This is part of why she's so funny. She is loyal, smart, and a real keeper.
Get you a Raniya, she's perfect, smart, and has a big sense of humor.
Rabiya is the girl everyone needs in their lives. She's an amazing friend and is there for you when you need someone the most. Rabiya is a sweet, kind, funny, beautiful girl that everyone loves. She's the person to make you laugh when your sad. Rabiya is an amazing person
Ramiyah is one of the best friends you could ever get! She's always there for you and will stand up for you if necessary. But don't rack up her nerves cause she can kick some ass.
That girl Ramiyah is a real one, but don't mess with her cause she crazy!
A strong, witty, independent woman who listens to no ones bullshit (and puts up with zero bullshit too). She is seen as a role model for people of all ages to look up to, and is adored by all.
Why can't you be more like a Raliya?
Wow, she just pulled a Raliya.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.