This is a phenomenon that occurs frequently during football games played by the Baltimore Ravens. Mysteriously, during games, particularly during close games, penalties occur which are seen by no one else but the league officials on the field. These penalties occur at critical times during the game and always go against Baltimore.
Any complaint or protest against these penalties is met with a smug and sanctimonious lecture from the league and/or fans of the opposing team. Media types occasionally notice this phenomenon, but some actually are in on the conspiracy. The few who have the courage to speak the truth are generally ignored or accused of being delusional. Thus, the lies and dishonesty are allowed to continue unabated.
And Pittsburgh gets another first down! That holding penalty against the Ravens must have happened really fast, because nobody saw it...wow, those officials have sharp eyes! Unless, of course, this is a Raven Rip-Off, but we're not supposed to talk about that.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.