'Shit of a prick' is a word often used to describe a deep hatred for somebody.
Literally, 'shit of a prick' describes excrement coming out of the head of a penis, thus 'shit of a prick' is an exotic way of describing someone as an arsehole.
Kid 1: Look, it's that guy who stabbed my rabbit.
Kid 2: That's sucks dude...
Kid 3: Apparently he is shit of a prick...
Kid 1: Sounds about right.
hey did you know that yesterday i was bored and i realised i can balance a jug on my nose?
whats that got to do with the price of shit?
i dont know, but its cool.
ok then..
A phrase used when talking to a southern American, generally those described as rednecks and/ or idiots. For best effect, say in a hick American accent. Warning: known to make little boys cry.
1. Josh's mum: "PICK YOUR SHIT UP BOY" *Josh gets picking his shit up*
2. Jen: "PICK YOUR SHIT UP BOY" Josh: "SHE DIDN'T SAY BOY!" Jen: "uh huh sureeee she didn't"
This is where a lady shits on a mans dick during the course of sex, pick means the lady could have picked if she wanted to take the shit it’s often occurring after having deep anal sex with the lady needing the toilet
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.