Pre-fire
This term is common among First Person Shooter games.
A player "pre-fires" when they're either aware or suspect an enemy to be around a corner or behind some sort of obstruction and they choose to begin firing their weapon before they have Line Of Sight on the enemy (e.g., before they fully round the corner).
The alternative to this is to obtain LOS on the enemy before firing, but differing reaction times and PING/latency can put the player at odds of winning the exchange.
A player "pre-fires" when they're either aware or suspect an enemy to be around a corner or behind some sort of obstruction and they choose to begin firing their weapon before they have Line Of Sight on the enemy (e.g., before they fully round the corner).
The alternative to this is to obtain LOS on the enemy before firing, but differing reaction times and PING/latency can put the player at odds of winning the exchange.
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