A ttrpg character with no backstory and no motivation besides killing things and looting treasure. Nowadays often used as an
insult, while technically it just describes a style of
play. The murder- describes the interest in killing enemies and looting valuable things, and -hobo refers to the character having no
home, no family and no friends. The player mainly/only engages with
game mechanics, often related to battle and gaining experience points, while neglecting to create a personality or backstory for their character.
The podcast era of TTRPGs frowns on murderhobos, as it is now more expected than ever to have an interesting or entertaining character for roleplay. Never forget that those people are also actors and voice actors.
While a murderhobo isn't automatically a bad player, the
stereotype exists that murderhobos kill or destroy everything the DM mentions in hopes of gaining
loot or finding
secret door through destruction, including taverns, town guards, friendly creatures, ruins and the ground itself should it ever be described.
Player 1: Can we stop with shopping and get back to killing things? I'm not going to get a Cloak Of Protection by telling you how my barbarian is drinking ale.
Player 2: You're such a murderhobo. We are finding out where we need to
go for the
next quest.