A super cute girl who loves to laugh. She can be a little bit on the weird side, but she can make you have a fun time. She has alot of friends and can make boys FALL for her. She loves to try out new things! But sometimes, she can have a hot temper! But if you're friends with her and make her laugh, she would make your heart melt.
Girl 1: Genisis always makes me laugh!
Girl 2: I know right! She is so awesome!
Guy 1: Genisis is so cute...I want her!
Guy 2: I hear she has a temper though.
Guy 1: If I treat her wrong,but I won't!
Gen-isis known for being the best name of the most beautiful girl or guy we don't discriminate. This is someone you would want to hang with and they are mostly so funny. Get you someone with the name Genisis.
the type of girl that despite melting your heart, you cant seem to get a date with. the kind of girl that you will never stop trying to see the true you even with the people you know mocking you. the name genisis can make your heart skip a beat upon hearing it, but it can also kick in your anxiety.
"We should name her genisis, because that name just guves me an undescribable feeling."
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.