1. The
business community and economic activity that emerges around geek culture; the production and consumption of nerdy goods and services, such as comic cons and other pop culture conventions.
2. The geekonomy can also refer to products (Star Wars punk
rock albums), art (comic book artists), crafts, etc. with a geek interest.
First notably used by journalist Dyer Oxley on episode 40 of the NW NERD
Podcast.
"Wow. I opened a booth at Emerald City Comic Con and did more
business with my artwork than I do all year!"
"That's the geekonomy for ya."
"The Hoot Hoots released a Star Wars
tribute album!"
"That's gonna be a big seller in the geekonomy."
"Bremerton is starting a comicon."
"Yeah, they'
re trying to get in on that geekonomy."