The term of the urban game known as "fugative". The play area for fugative will usually encompasses an entire city and should be played after dark. The playing rules for fugative are that half of the players are set in a cars and the other half on foot. The players on foot are given a starting point and then a destination somewhere else in the city. The players in cars will then simply attempt to catch the players on foot before they can reach the rallying point. For the sake of the "fugatives" not being crushed under the wheel of a car the "fugatives" are required to use a bit of an honor code to surrender to the drivers if spotted within a close distance. If caught then the fugatives will participate with the drivers to catching the other fugatives. The specific rules of fugative should be adjusted to the city, conditions, player, and just exactly how much adrenaline is willing to be spent.
46 people are organizing fugative. 30 of them become the "fugatives" and 16 decide to share cars and become the "drivers". The starting point is an empty parking lot and the destination is a burger joint 3-4 miles away. The drivers give the fugatives about 5 minutes and then start the search.
churchhurt is where you experience a degree of distance, pain, or judgement from your church community. Essentially, you are just unable to “find your place”. This is prevalent in the Christian community, but can be extended to other religions.
Now that I am an adult I am beginning to heal from the churchhurt that was inflicted on me as a child.
when you're holding up your phone and making faces at it, as though you are taking a selfie, but you're really taking a picture of the person across from you or the wall or anything else that seems interesting but you don't want to be caught dead taking a picture of.
This action is often made more convincing by wiggling the eyebrows or opening the mouth, to pretend you're trying to get a Snapchat filter to work.