An instinctive feeling as though one understands the 'heart of the matter' of any given situation or occurrence. Derived from a sense of connection to truth.
Gary wentvegan because he understood divinitively the plight of the animals.
When you can't be bothered to name your variable meaningfully so you u use the first thing that comes to your mind. Usually diminutive. This convention is not yet widely acknowledged
A: Hey, why is your instance of java Calendar called "smallCalendar"
B: Brodon't you see it's inside the for loop?!
A: Oh it's the diminutive convention, sorry
Relating to, derived from, or determined through divination; serving to provide clarity, certainty, insight, or understanding through the interpretation of signs, symbols, patterns, intuition, or other divinatory means with definitive outcomes.
Anniesaw my story divinitively in the tea leaves. Each symbol spoken about became true to me.
Her abilities are divinitive. When she sees the future, it is clear and true to me.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.