"You're coming with me to Brazil" is a threat to anyone who doesn't want to go to Brazil. If you go to Brazil, you will immediately be murdered by either: BLACK HOLES, CRIMINALS, GANG VIOLENCE, SNIPERS, MERCENARIES.
"I'm coming with you." is a phrase, from Squaresoft's, and now Square Enix's, Final Fantasy Legend II. The original game, is Makai Toushi Saga 2: Hihou Densestu, and the remake, Saga 2: Hihou Densetsu - Goddess of Destiny. Priestess Kai/Ki, from this series, says this phrase, when she joins, the main characters, to fight her nemesis, Lord Ashura.
"I'm coming with you." I must help Goddess Isis, fight atheism! I found out, I am Priestess Kai/Ki, so now I happily believe in Isis, and also God again! Woohoo! Note I also said this, on the Yuzu Nintendo Switch emulator, site!
short trips will lead to new friendships that will be hugely beneficial to you over the coming 12 months. The more you are on the move and interacting with people in your community the more fun you will have and the more profit you will make.
short trips will lead to new friendships that will be hugely beneficial to you over the coming 12 months. The more you are on the move and interacting with people in your community the more fun you will have and the more profit you will make.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.