Sudhindra is basically a combination of Calmness and Controlled behavior. Sudhindra can be someone who knows what to say and how to react in a given situation.
They may seem too self involved but when needed they are the first ones to help. Generally good looking, they take every hard situation in lightest possible manner
Sudhindra named persons are generally very popular among the peers. Can have multiple affairs. Afraid of commitments. But when committed, stick to the commitment for lifetime.
A dude who only follows his own ideals. Quite loyal to his friends and a dangerous foe to be reckoned with. Usually talks about the workings of the universe and philosophy. Also known by alias Reaper's Heir. Calm, collected, and quite in control of whatever situation he is in, he's a beacon of joy to everyone. Also helpful in taking all kinds of trauma dumps.
Man: Dude I seriously need to talk to someone to get my hopes up
Man 2: I guess you should go to Suchindra, he'll get you up and running and then make you go bankrupt for it.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."