A boot-camp-type of disciplinary method used by Ionny when he's had one too many drinks. It usually consists of intense physical labor and calisthenics, as well as humiliation and squalor. The main goal of Ionny Camp is to improve on the inner soul of the “camper” and produce a more productive member of society. Successful campers can even become promoted to “camp counselors” after commencement. Ionny Camp is not for everyone, so caveat emptor.
A werid, shy, outgoing, and nice girl who plays too much. Who's fun to be around but when you turn on her bad side she becomes an asshole. She knows how to put on a fake smile. But knows how to make people laugh and smile . A beautiful girl who has long hair and smart. She loves adventure and isn't afraid to take risk. She's a leader, loves nice kids, knows how to draw, and a loyal friend. Also a scorpio. 😝😝
Also this is how you spell the name in all languages and ionnae' is pronounced as I-own-nae or i-yo-nae
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.