A fine girl that is gifted in art and study. She is the one that you can idolised on. Girl! You slay! Her arts are gorgeous like herself.She the one that can make you smile and laugh by jokes and memes. Just be yourself girl and never stop fighting cause you are strong!!!
Pretty sure this isn't just part of her name. She's outgoing, friendly, funny, love cats. When she love someone, she would give her entire world towards them. Very clingy, need attention 24/7. Never break her heart, she's doesn't deserve to be sad.
A person who might seem nice and kind and is beautiful on the outside... But the truth is that she will ruin every part of you. She ruined me, broke me until all i could think about in every one of my bad days are her. But this is the past Eizzel that I am talking about. I forgave that version of her. Right now, I don't know anything about her but I know that she's good now, she's living and she has realized her wrong doings. Heck, she's a 'he' now. Good for him. He's the best version of Eizzel. And I hope he doesn't go back to that old wretched version of him, the one that broke me and played with my feelings.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.