To be insanely awesome at everything and for everyone, have a big ego for it, and be physically or verbally slick (basically, to be a boss man)
Origin: Zlatan Ibrahimovic, one of the greatest footballers of all time and this generation and one of the hardest, baddest men you've ever seen since Roy Keane
women with this name are vibrant and intelligent. They are kind and straight forward. Some have tempers but have an equally big heart.She is the epitome of a goddess, and anyone would kill to have her. She can do anything she sets her mind to, and she's wonderful.
Zlata is a sensitive, caring GIRL who will do anything to solve problems. Her voice is really cute and shes herself. She can make a man fall in love with her the same day. She thinks about others instead of herself and is really thoughtful. You can never thank her enough!!
Alpha: Zlata is cute~
Zlata: hahah nou
Alpha: I would smash her anytime :wink:
A person who in class browses on Amazon for nerf guns and Lego sets and claims that his name is pronounced as “Zayed” although most people refer to him as “Zattar” or “Zaytoon” or “Zouzou”
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.