So I've invented a new word...'Shiscuits'. Definition is : The only biscuits you have left in the cupboard when you go looking,.You were hoping to find a Bourbon or Lemon Puff but all that was there was an open pack of Scottish shortbread left over from Christmas..Any shit biscuits hence..Shiscuits! This also doubles up as a game the whole family can play.You suggest a biscuit, let's say jammy dodger, and the other person has to right down 'Biscuit or Shiscuit.If you guess there answer correctly you get an agreed biscuit,if not,you have to eat 3 Jacobs Cream Crackers without any water.The loser is the first one to dehydrate to such an extent that you can't get your crackers down. So there you go...Shiscuits...Enjoy using it and playing it!
when you wake up in the morning and start talking to somebody and your breath smells like you just got done eating a fresh batch of shit biscuits for breakfast.
ie:you go over to your buddy's house early in the morning and say"hey you want these tickets for the noon kickoff? he's hung over and says "uumm...sure i'll go" and you say "what did you have for breakfast this morning, shiscuits?"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.