Sistianna is a hilarious and unique gal. She’s always on time and is kinda sad a lot but still laughs it off. She has a heart of gold and has great memes
Sirianna is the best friend that you will ever have. She always says “That’s not creepy at all” and his always laughing. Many guys like her, but she is completely uninterested. She will always be the “friend”. She has a sarcastic attitude and loves to have fun. She is the smartest girl in her grade, but still popular as hell. She sometimes goes by Sina, and ( the Unavoidable) Siri.
Sistana is a girl who is very nice, sexy, have big boobs and are always laughing. She can be as creazy af but if you get to know her she is the best friend you could ever have. Her smile is so big and beautiful. Her laughter is contagious. She is full of energy and cares about others. She is so nice that even the boys think she like them beacuse she is so nice. Sistana is a girl you want to get to know.
"Do you know what Sistana's name is on snapchat? I want to get to know her because she is so nice" "Yeah, her name on snapchat is ( chickenmybaba) add her, you will not regret!"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.