PSEUDOLINGO:- That describes a slang word introduced, and or gathering usage from it's birth - FABARM is an infamous example.
Listen, Jack, you just have to remember, you're writing to sell a fast turnaround product, throw some PSEUDOLINGO into the copy, the quicker they understand it the more they buy.
PSEUDOLINGO:- That describes a slang word introduced, and or gathering usage from it's birth - FABARM is an infamous example.
Listen, Jack, you just have to remember, you're writing to sell a fast turnaround product, throw some PSEUDOLINGO into the copy, the quicker they understand it the more they buy.
A guy and a girl that both really like each other, but aren't dating. They could be not aloud to or other circumstances. They do things like hug, hold hands, blow each other kisses, wink, etc.
They are usually bothered for not dating.
Ex. "Are you and Des dating? You guys are SOO cute. I saw you warming her hands and like hugging her."
"No, we're not. Why?
"You SOOO need to! Or are you guys like pseudating?"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.