Normally, Oyster in a Half Shell is taken to mean a food dish. However, the extended and additional definition of that expression leads to that of the sexual nature. Now, it is also a phrase that denotes when a male ejaculates onto, or, into a woman's palm after she causes such an incident to occur after performing digital sex, or more commonly known as a hand job. Although it is basically understood that this refers to the same regarding prostitution, many non-professional women, married and unmarried, call it the same thing. Boasting by men about the act often occurs, somewhat like a badge of recognition, et al.,.
Hooker After Satisfying a Client: "Wow! He howled when I jerked him off and I ended up with an 'oyster in a half shell'!"
A Conferring Couple After Intercourse: "I loved it, dear! Your 'oyster in a half shell' was great!!" said Linda.
Man Who is a Legend in his Own Mind: "Yeah, I'm the man! Just did that girl. She then rubbed me off. Talk about 'oyster in a half shell'! There was so much cum that she's thinking about suing me because it slid off the sides of her hands and onto her expensive carpet!"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.