Nehir is an absolutely amazing girl. She is always there for her friends and tries her best to help anyone in need. She is smart and very generous, she puts other people before her. She struggles a lot but keeps it to herself because she want everyone to think she’s strong when in reality she’s not as strong as everyone thinks she is. She is strong and unbreakable up to a certain point, she suddenly breaks and everyone is shook because they always thought that she was strong. Nehir is absolutely GORGEOUS but never admits that she is.
Nehir has a heart of gold. She has loads of friends but tends to keep to herself. You see, Nehir’s been through a lot in her life. It’s been full with ups and downs. She is forgiving, she allows people who have hurt her to come back into her life which ultimately results in more pain and suffering.
She is gorgeous but has low self esteem, which is sad because she will never be able to truly see her beauty. Nehir is a rare gem, she is hard to find. Don’t ever loose her.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."