This is a variety of teenage/adolescent female who tries to gain favored status with teenage males by always sitting on their lap. They also like to sit on the laps of older men to gain the same status.
Hey Son, tell Kelly to stop sitting on everyone's lap around here like a Crotchmonkey.
Jim: Hey Bob, let's go to Chotchky's for lunch.
Bob: Sure, sounds great!
Larry: Where we going guys?
Jim: Don't be a crotch monkey, you're not invited.
-A human of Neanderthal-like mental capacity with a strongnatural proclivity toward Dickdom
"Listen, you ignorant crotchmonkoid... shut the fuck up and go back to making cave-paintings of Bam-Bam fisting Pebbles before I kick you in the spine."
an abnormaly large bush, which hangs out of underwear or even a pair of shorts, typically looks like the person has a baby monkey hiding in their underwear
guy one: did you see how amanda was sitting on the picnic table
guy two: how could i miss it? was she trying to show off her goods to everyone?
guy one: goods? more like BADS! that girls got a crotch monkey
guy two: oh god, dont remind me
guy one: should we get her some napalm for christmas ?
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.