The best type of girls to be with they are the most loyal girls in Trinidad and can be found in villages such as La Romaine, San Fernando,Gasparillo,Current Hills and Pleasantville.
Girls who like to bad mine people and bad talk them even there own friends they are very dumb and they feel they real nice and big up they have a set of man and they LOVE to cause bachannal they should go and rethink there life .
person 1: I dont like her she always causing bachannal and taking people man.
person 2: Well duhh that is a south east gyal she dont like to keep the peace and she hates seeing people in a good relationship.
South east gyal love bachannal and love to bad talk people and there own friends something wrong with them they always trying to take somebody else man but they not noce so they dont get with them they feel they all that but they not pretty.
Person 1: I dont like her she always bad talking people and trying to take people man with they scary self.
Person 2: Well duh that is a south east gyal inno them so dont like to see people in a good relatipnship and hates keeping a good energy.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.