Much like the idea of Mrs.Pacman, she gets eaten by ghosts, but when enraged the opposite happens, she eats all the ghosts. To put it into real life perspective when a pussy is being eaten out and the woman has had enough and becomes enraged she tries to gain retribution by chomping back. At this point in time the pussy is unstoppable and furious, it will do everything in its power to get him off. With extremely accurate and with a lethal force the pussy chomps its prey, eliminating the threat and providing nourishment and safety for the colony.
Patricia: Quickly someones home we have to stop!
Bob: Fuck that shit it's probably nothing
Patricia: I mean it! Stop right now!
Bob: MunchMunchMunchMunchMunch
Patricia: I'm warning you! You better stop right now!
Bob: Shut up you fucking whore!
(Pussy becomes enraged and lets loose a bloodthirsty pussychomp, ripping off all facial tissue off of Bob)
Bob: AHHHH WTFFF!!!!
Patricia: I told you to stop!
(Bob Dies from blood loss)
(Patricia cleans up the body by devouring the remains with a canabalistic pussychomp swallowing Bob's whole body in one deadly strike.)
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.