Flaming weed that shoots into the back of your throat when you're sucking real hard to get the last hit. Best seen at night when your friend is hitting a glass piece.
Ooo. You get a meteorite, dude? Cough it out, bro. Cough it out. Want a Shasta? They're in the cooler. You're all right.
A Meteorite-Walk-home is when one is walking home after many alcoholic beverages and the stability and co-ordination of that persons walk is almost as if they are walking through a meteorite shower that only they can see, involving staggering, tripping and the occasional fall.
"Oh my, Natalie is so drunk I think she may be in for a heavy Meteorite-walk-home later"
A term used in place of “Poop”, except more so meaning a poop taken after being constipated from Herion, pills - opiates. So referring to the turd as being hard and knobby, from being backed up for days, or weeks.
Man I shit a meteorite this morning, had my butthole bleeding!
After shitting that meteorite this morning, my anus is sore!
I swear my asshole is looser now after pushing out that massive meteorite!
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.