He s a guy with a big wide heart and lovable, tall and cute but so lazy, he loves music, jokes and babies. Abdel ghafour is a talkative person but in a good way, he loves sharing and making people around him laugh and happy.
You definitely need an Abdel ghafour in your life, but if you are a girl siiis make sure that he s not my man.
Ghauri, An energetic and sociable character, always know how to liven up the atmosphere in any room they’re in, they may be small in size but are always grabbing the kurias attention, don’t like ketchup however a fun person to be around and a good friend.
Annoying little man that thinks he’s strong but isn’t. He takes things from you just for attention and to get you angry. Makes weird animal like noises.
A person in my class who is from Afghanistan, he completely stinks like shit (chip fat, body odor etc.) He speaks like that stupid tall lanky piece of shit from Popeye & Olive Oil that says "Warp nip nip, warp nip" all the fucking time. I hate him so much
Oi Gafur, do u like sausage and beans?
*In his stupid Warp Nip voice* "I don't know what sausage and bean is.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.