The broadest category: biases that affect how reason itself is understood, valued, and practiced. Reason Biases include: treating reason as a faculty rather than a practice; assuming reason is separate from culture, history, or embodiment; privileging Western traditions of reason over others; using "reason" as a gatekeeping concept to exclude non-dominant ways of knowing. Reason Biases are what happen when reason becomes a possession rather than a process—something some have and others lack.
Reason Biases "He keeps saying 'just use reason' as if reason were simple, universal, available to all equally. That's Reason Bias—ignoring that reason is practiced differently in different traditions, that access to reason is shaped by power, that 'reason' often means 'my way of thinking.' Reason isn't a light switch; it's a lifetime of learning. Bias makes it a weapon."
by Dumu The Void March 1, 2026
Get the Reason Biases mug.Second-order biases about reason as a faculty, practice, and ideal. Reason Metabiases include: treating reason as a possession rather than a process; assuming reason is separate from culture, history, or embodiment; using "reason" as a gatekeeping concept to exclude non-dominant ways of knowing; believing that reason's authority is self-evident; ignoring the ways reason itself is constructed and contested. Reason Metabiases are what happen when reason becomes an idol—worshipped rather than used, defended rather than examined.
Reason Metabiases "He keeps saying 'just use reason' as if reason were simple, universal, and his. That's Reason Metabias—treating his particular reasoning tradition as Reason itself. Reason isn't a thing you have; it's a practice you learn. The metabias is thinking your practice is the practice, not one among many."
by Dumu The Void March 1, 2026
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The practice of applying different standards of reason to different people or positions—treating one's own reasoning as reasonable while dismissing comparable reasoning from others as unreasonable. Reason Double Standards are the everyday currency of argument, the unspoken assumption that "my reasons are reasons; yours are rationalizations." They make genuine dialogue impossible because they ensure that one side is always already reasonable and the other always already wrong.
Example: "His reasons were careful analysis; her reasons were just rationalizations. Reason Double Standards in action: same thing, different labels, depending on who was doing the reasoning. The double standard was invisible to him, which is how it worked."
by Dumu The Void March 10, 2026
Get the Reason Double Standards mug.The overarching capacity to shape outcomes through the deployment of reason, argument, and discourse. It's the power of the better argument, the compelling logic, the undeniable evidence—but crucially, it only works in contexts where reason is actually valued. Reason power is what the lone dissenter hopes to wield in a tyrannical meeting, what the scientist uses against the politician, what the philosopher dreams of bringing to the public square. It's fragile, easily overwhelmed by other forms of power, but when it works, it's the only power that can genuinely change minds.
Example: "They had all the money and all the votes, but in the end, reason power won—her argument was just too clear and too true to ignore."
by Dumu The Void March 11, 2026
Get the Reason Power mug.The dominance of a particular conception of "reason" itself—usually the Enlightenment ideal of dispassionate, analytic, individual cognition—over all other modes of thought and understanding. Reason hegemony operates when this specific style of thinking is treated as the pinnacle of human cognition, and all other modes (emotional intelligence, embodied wisdom, relational knowing, intuitive insight) are relegated to lower status. It's the cultural assumption that the most "reasonable" person is the one who reasons like a Western philosopher, and that other ways of making sense of the world are merely primitive precursors to "real" thought.
Example: "The committee valued the candidate's cold analytic memoranda while dismissing the warm, contextually rich reports from field workers—a classic case of reason hegemony mistaking one cognitive style for intelligence itself."
by Dumu The Void March 12, 2026
Get the Reason Hegemony mug.Person 1: Hey man did you check out reason to believe?
person 2: fuck yeah I did! I got the CD on release day
person 2: fuck yeah I did! I got the CD on release day
by maybejude October 23, 2024
Get the Reason to Believe mug.A character from the Japanese game franchise Touhou and made her first appearance in the series’s 8th instalment Imperishable Night as the stage 5 boss. She is a rabbit from the moon and worked as a soldier before fleeing to Earth after the Great Lunar War. She currently resides in the game’s fictional world of Gensokyo and lives in Eientei located in the Bamboo Forest of the Lost. She works as a servant for both Eirin Yagokoro and Kaguya Houraisan often peddling medicine for Eirin or doing other manual labor.
She also works with Tewi Inaba who also lives at Eientei, however Tewi is often depicted as rather disobedient to Reisen and often pulls cruel pranks on her (poor Reisen).
She has appeared in other entries in the Touhou franchise with the most significant being her appearance as a playable character in the series’s 15th instalment, Legacy of Lunatic Kingdom. She gains a new appearance and is given her iconic bunny megaphone. She is often associated with this game’s antagonist Junko and is depicted as the victim of a very Junko.
Reisen has also been included in many ship pairings between characters. Her most popular are her ships with Junko and Youmu Konpaku (and occasionally Eirin or Kaguya).
Reisen has also received lots of merchandise and has had 2 official Fumo releases as of 2025. She is also included in the Touhou mobile/spinoff game LostWord.
For those who are fans of Reisen, she is the very reason for our existence. Reisen is love and Reisen is life.
She also works with Tewi Inaba who also lives at Eientei, however Tewi is often depicted as rather disobedient to Reisen and often pulls cruel pranks on her (poor Reisen).
She has appeared in other entries in the Touhou franchise with the most significant being her appearance as a playable character in the series’s 15th instalment, Legacy of Lunatic Kingdom. She gains a new appearance and is given her iconic bunny megaphone. She is often associated with this game’s antagonist Junko and is depicted as the victim of a very Junko.
Reisen has also been included in many ship pairings between characters. Her most popular are her ships with Junko and Youmu Konpaku (and occasionally Eirin or Kaguya).
Reisen has also received lots of merchandise and has had 2 official Fumo releases as of 2025. She is also included in the Touhou mobile/spinoff game LostWord.
For those who are fans of Reisen, she is the very reason for our existence. Reisen is love and Reisen is life.
The girl with the purple hair and bunny ears is Reisen Udongein Inaba!
I love Reisen (she is best girl!).
That person is cosplaying Reisen (a true GOAT).
I love Reisen (she is best girl!).
That person is cosplaying Reisen (a true GOAT).
by Ur local Reisen fan February 19, 2025
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