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safety game

Doorknob is a game in which participants are supposed to say "safety" after they flatuate before other participants say "doorknob". This is known as "calling doorknob". If other participants call doorknob before the flatulater calls safety, then the non-flatuting participants are encouraged to physically assault the flatulater until he or she touches a doorknob. The game is generally assumed to be continuously active, and participants are frequently forced into the game unexpectedly, even against their will.

Rules of safety game
When an individual flatuates, he or she must say the word "safety" in a clear tone so as to be heard by those around him.
If the individual fails to say "safety", participants may say the word "doorknob".
At that time, participants may physically punish the individual who flatuated.
The individual must immediately seek a doorknob 1 and touch it. Once the individual touches said doorknob, the beating must cease.

Variations
Many variations exist when doorknobs are either not accessible, or too accessible. A common variation is to replace the doorknob with something that the participants consider undesirable to touch, or something that is impossible, or nearly so, to touch.

Footnotes
^ In strict canon, only a true doorknob is eligible for play. However, in many social circles, house rules have been developed to allow the use of latches, handles, and other devices depending on the general availability of true knobs.
safety game by lee milton May 24, 2006

Scary Maze Game 

A game in which you get a person to navigate through a maze until they get to the narrow point at the top, which then activates a screamer.
That scary maze game scared the heck out of my friend.
Scary Maze Game by ...___ July 23, 2009

throw salt in my game 

When someone tries to ruin a good thing for another, such as when I'm trying to talk to a fly young honey and then my boy comes up behind her and says, "You know this dude is 48 years old, right?." If that ain't throwing salt in my game, nothing is...BITCH!!!
As in the above example, you might say to your homie, "Damn, playa!!! Why you throw salt in my game?!?!?!?"

lord of the rings drinking game 

1 Watch anyone of the incredible lord of the rings trilogy.
2 Invite friends/geeks/alcoholics
3 Add favourite shots
4 Everytime anyone says "THE RING" a shot must be taken by all
Rules The last man/woman/geek/alcoholic/friend/hobbit left standing (or Sitting) wins causing much gayity and rejoicing

The Game is to be sold, not to be told 

The game is to be sold, NOT to be told. Let me explain; you are meant to make money when you are in the game but you are not suppose to openly discuss the game you are in. This is due to the fact that it will eventually lead to you being ejected from the game. For you see, when you are a player in the game, all the other players in the game have no choice but to "player hate" on you. There is a direct correlation to the amount of hate you receive from other players in the game with how much "weight" you carry in the game. If you are "heavy" in the game, expect a proportional amount of hate from other players in the game. The only way to limit the amount of "player haters" is to either: not discuss the game you are in (it is not to be told), or to take player haters out the Game (i.e. see them deceased). If you do go against this rule of the game and you are ejected from the game, you must realize that it will be extremely difficult to re-enter the game. This is due to another fundamental rule of the game: The game does not wait. Given that the game does not wait and that you have been ejected from the game, you will have to seriously play catch up to re-enter the game. In some instances, it is impossible to re-enter the game. I hope this clarifies the rule about the game being sold and not told.
To make money in a secretive fashion. IE: The game is to be sold, not to be told.

the flag game 

A game played by exchange students. You receive 1 point per nationality that you kiss someone from. Each nationality is called a "flag". The game lasts for the period of your exchange program.

Some variants of the game give you bonus points for your host country (especially for conservative countries) and less or no points for your own country, reflecting their relative difficulty.
Max: *making out with a girl in the corner*
Me: Damn! Max is winning the flag game again.