A Blizzard Entertainment game, from the StarCraft series that started development in 2001, with a planned release date between 2002 and 2003, but development had been placed on
hiatus as of 2006.
Planned initially for the PS2 and
Xbox game systems, a GameCube version was also in the works, but cancelled in 2005. The employees of Nihilistic Software, the company that was developing the game, had quit en masse due to an internal power struggle with
Blizzard, and Swingin' Ape Studios was acquired by
Blizzard to continue
work, at which point the GCN version was dropped to concentrate on the other two versions.
The game's story was
set four years after the events of StarCraft Brood
War, the expansion to the original game. It was centered on the missions of the Terran Dominion
Ghost Operative, Nova, who is trying to uncover the secrets behind the project Shadow Blade; aimed with using terrazine gas to transform Ghosts into shadowy superhumans known as Spectres. In her encounters, Nova uses some familiar and some new technology and abilities used by Ghosts, from cloaking, to locking down enemy robotics, to using her psionic powers to perform daring superhuman feats of strength and agility.