Lana is the best friend you will ever meet. She will always be with you and always cares about you. Lana is the most excellent person ever and the most perfect. When you're down she'll be there for you. When something good happens she's there to congratulate you. She's someone that you won't ever meet again and whoever dates her better know how lucky they are. She's someone you must protect at all times, makes you happy every second and she has the best smile and is so lovely.
" whos Lana" - billy bob brown " oh, Lana! She's the most perfect person ever šš¤ā¤ļø" - Me
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organizationās average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."