a group of women, aged typically over 30 but under 50, that still attends the club frequently. They tell everyone they love to dance; it's really in hopes that some mid 20's guy will hit on them or take them home; making them feel good about thier pothetic lives.
Guy#1 - "did you see grandma's skirt? she needs to be home making a pot roast or something not up in the club."
Guy#2 - "Must be the solid gold dancers and making a come back!"
A person who dances funky disco with a dollar in their mouth at a party. Solid gold dancers are often found at weddings, bar mitzvahs and birthday parties. They can also be described as embarrassments, psycho, and crazy. They are mostly parents, grandparents and old men and old women.
girl 1: "Carly you're the best solid gold dancer ever!"
girl 2: "Thanks, I learned it from this old guy I met at
the wedding I went to last week."
girl 1: "Wow can you teach me at the bar mitzvah on
Saturday night?!"
girl 2: "No problem Lee! We will totally be the best
dancers there!"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.