One that will make threats for no reason, except for personal entertainment, only to say they were only joking if the other person takes it seriously
Richard: "I could kick your ass in a fight bro"
Chad: "I'd like to see you try!"
Richard: "Dude chill I was just joking."
Bystander: "Richard is Schrodinger's Bitch"
That one guy who agitates you to death, then when you need something they got you back. He normally lives in a hallway or public place, then immediately starts acting tough and irritating (can also try to steal yo homies.) When you finally confront aka beat his ass he immediately stops acting like this.
Guy 1: I heard this dude got assaulted and shut up
A girl and love-interest that leaves you clueless about your situation together, thus forcing you to state your opinion on it.
YourMainDude: Hey, there's Jessica.
You: Yeah, I've seen her.
YourMainDude: Man, what's your situation with her by the way? You twotight?
You: Dude, she's totally Schroedinger's Bitch.
YourMainDude: Aww man, that's tough.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.