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Hard Problem of Consciousness

The granddaddy of metaphysical puzzles, famously framed by David Chalmers. It asks: Why and how does the objective, electrical and chemical sausage-making of the brain produce subjective experience—the redness of red, the pain of a stubbed toe, the feeling of being you? It's the gap between explaining all the functions of awareness (the "easy problems") and explaining why those functions are accompanied by an inner movie at all. Solving it would be the difference between building a perfect robot that acts conscious and creating one that actually feels like it's inside.
Example: "They mapped my connectome and simulated my brain in a supercomputer. The digital 'me' posts on social media just like I would. But the hard problem of consciousness is this: Is there a ghost in that machine? Or is it just a philosophical zombie, perfectly mimicking a soul it doesn't have?" Hard Problem of Consciousness
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Hard Problem of Plant Consciousness

The most speculative leap: the question of whether plants, with their integrated signaling and responsive behaviors, could have any form of subjective experience. Not thinking, but feeling—even if it's a slow, diffuse sensation of light, damage, or attraction. With no brain or nervous system, what would consciousness even be made of? It’s the ultimate challenge to our animal-centric view of sentience, pushing the boundaries of whether consciousness is a universal property of complex, self-sustaining systems or a unique trick of neural circuitry.
Example: "The mystic says the forest has a spirit. The scientist says it's a chemical network. The hard problem of plant consciousness is the unsettling void between: what if they're both right? What if that 'spirit' is a real, subjective experience, but one so alien and slow we could never recognize, let alone measure, it?"
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NYC people who migrate north to Quahog, RI to see the leaves in the fall.
New York and everyone from there can fornicate themselves with an iron stick.
leafers by ss++ February 8, 2005
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Respectfully 

Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.

After school, The Modells on Jamaica Ave was active. Respectfully.
Respectfully by john quan the first December 20, 2020
Word of the Day on September 26, 2026

You met me at a very Chinese time in my life

A moment in time where you feel distinctly Chinese over all other things.
Dante: "I wish I could be Nigerian, but I can't because I'm Chinese. You met me at a very Chinese time in my life."
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Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.

Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.

Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppy metrosexual assholes."

"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
crunchy by EBC July 11, 2007
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A group of people, typically women, searching through someone’s digital footprint in order to find more information about that person.
Susie wasn’t sure if her new Hinge match was a creep, so she assembled Galantir and they found out he used to post slurs on gaming forums.
Galantir by Ge-sus September 22, 2026
Word of the Day on September 23, 2026

murderhobo 

In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.

The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
murderhobo by Loup&S September 9, 2021
Word of the Day on September 22, 2026
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