A friend who is also your nemesis. A friend with whom you also compete with. A frenemy-esque colleague who you enjoy spending time with but is your rival.
There's your arch friemisis. For friends you two sure are competitive.
The one person (or thing) in your life who gives you an endless supply of reasons to hate them but who you inexplicably cannot imagine life without. An even more vehement title than frenemy. Could be used to describe the relationship between Magneto and Professor X.
Hard-boiled, lonely detective: "Damn you, liquor. You've ruined my marriage and chased off everyone close to me, but you make life worth living. I love you, my fremesis."
a close friend that is also your greatest competition. you strive to out do, undermine and defeat eachother at every opportunity, while still maintaing what appears to be a close friendship. whether you are actually friends depends on how you truly feel...
keep your friendsclose, your enemies closer and your frienemisis closest
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."