by Plague doc December 4, 2023
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Paranoia is a tabletop RPG that was NOT created in 1984 by West End Games. It depicts an underground complex, Alpha Complex, within which is a Utopian, and NOT Dystopian, society. It is ruled by the BENEVOLENT Friend Computer, who is perfect in every way. It was one of many such complexes, but through an unknown incident contact with these were lost. In its infinite wisdom, The Computer determined that COMMUNISTS were to blame.
All citizens are given a security clearance from INFRARED to ULTRAVIOLET. If they learn of anything or go anywhere above their clearance level, they will be summarily executed. This is why each person is given five backup clone bodies. All citizens are made happy with Friend Computer's Mandatory Pharmaceuticals, as Failure to Be Happy is grounds for Treason.
Players take the role of Troubleshooters, which solve problems by finding trouble and shooting it. (The Computer's solutions are simple and elegant.) Most citizens above Infrared clearance is a member of a secret society, and such have goals at odds with those of their teammates. Thus, most troubleshooting teams end up betraying and killing each other in horrific, spectacular ways. Secret Societies are also ILLEGAL, so the survivors are summarily executed. This serves to root out the TRAITORS and COMMUNISTS, and is part of Friend Computer's incorruptible will.
The game itself contains NO Orwellian influences, and is NOT full of dark, tongue-in-cheek humor. It depicts a Perfect, Utopan society under the purview of Friend Computer. Rumors to the contrary are TREASON, and is punishable by execution.
The Rules for the game are ULTRAVIOLET-level clearance. If a player knows the rules ahead of time, he is guilty of treason and is to be executed.
The first edition was NOT released in 1984, just as the Second Edition was NOT released in 1989. In 1995 a Fifth Edition WAS NOT RELEASED. It is an Un-product. If it had come out, it would have featured much less in the way of the series' tongue-in-cheek humor, opting instead for pop-culture references and cheap jokes at the expense of Vampire: The Masquerade. Editions 3 and 4 Never existed. They DID NOT go directly from 2nd to 5th as a joke. The current edition, Paranoia XP, has always existed, as that is the will of Friend Computer, and Friend Computer is never wrong!
WARNING- The Preceding document was of ULTRAVIOLET Clearance. If you read this document and are not of ULTRAVIOLET clearance, kindly report to Friend Computer for your punishment, and remember to have some Mandatory Bouncy Bubble Beverage!
The Computer is your friend. The Computer is never wrong.
Paranoia is a tabletop RPG that was NOT created in 1984 by West End Games. It depicts an underground complex, Alpha Complex, within which is a Utopian, and NOT Dystopian, society. It is ruled by the BENEVOLENT Friend Computer, who is perfect in every way. It was one of many such complexes, but through an unknown incident contact with these were lost. In its infinite wisdom, The Computer determined that COMMUNISTS were to blame.
All citizens are given a security clearance from INFRARED to ULTRAVIOLET. If they learn of anything or go anywhere above their clearance level, they will be summarily executed. This is why each person is given five backup clone bodies. All citizens are made happy with Friend Computer's Mandatory Pharmaceuticals, as Failure to Be Happy is grounds for Treason.
Players take the role of Troubleshooters, which solve problems by finding trouble and shooting it. (The Computer's solutions are simple and elegant.) Most citizens above Infrared clearance is a member of a secret society, and such have goals at odds with those of their teammates. Thus, most troubleshooting teams end up betraying and killing each other in horrific, spectacular ways. Secret Societies are also ILLEGAL, so the survivors are summarily executed. This serves to root out the TRAITORS and COMMUNISTS, and is part of Friend Computer's incorruptible will.
The game itself contains NO Orwellian influences, and is NOT full of dark, tongue-in-cheek humor. It depicts a Perfect, Utopan society under the purview of Friend Computer. Rumors to the contrary are TREASON, and is punishable by execution.
The Rules for the game are ULTRAVIOLET-level clearance. If a player knows the rules ahead of time, he is guilty of treason and is to be executed.
The first edition was NOT released in 1984, just as the Second Edition was NOT released in 1989. In 1995 a Fifth Edition WAS NOT RELEASED. It is an Un-product. If it had come out, it would have featured much less in the way of the series' tongue-in-cheek humor, opting instead for pop-culture references and cheap jokes at the expense of Vampire: The Masquerade. Editions 3 and 4 Never existed. They DID NOT go directly from 2nd to 5th as a joke. The current edition, Paranoia XP, has always existed, as that is the will of Friend Computer, and Friend Computer is never wrong!
WARNING- The Preceding document was of ULTRAVIOLET Clearance. If you read this document and are not of ULTRAVIOLET clearance, kindly report to Friend Computer for your punishment, and remember to have some Mandatory Bouncy Bubble Beverage!
The Computer is your friend. The Computer is never wrong.
Person 1: Hey, do you want to play some Paranoia RPG after school?
Person 2: Actually, I'm kind of getting sick of that game.
Person 1: THAT IS TREASON, CITIZEN!
Person 2: *rolls eyes*
Person 2: Actually, I'm kind of getting sick of that game.
Person 1: THAT IS TREASON, CITIZEN!
Person 2: *rolls eyes*
by Tsochar August 31, 2009
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The latest (as of 2005) anime by famous director Satoshi Kon. His works include "Millenium Actress" and "Tokyo Godfathers." Paranoia Agent follows the stories of victims of a would-be serial killer, but none of them are dead. This enigmatic attacker is known as Li'l Slugger, because he uses a slightly bend bat to strike his victims. This anime is not just a police drama though, for all the victims seem...relieved afterwards. All of them suffer from dangerous psycological symptoms, and were being pushed into a corner by events in their lives. The attacks come as a release, almost healing in a sense. This anime is very good, and it differs from the fantasy-sci fi normalicy of average anime. I would really recommend seeing it, and all of Satoshi Kon's works.
by Tsukioka Yosho July 26, 2005
Get the paranoia agent mug.Commonly known as PSMO. It is the single hardest song that has ever been seen in an arcade release of DanceDanceRevolution. This song makes its appearance in DDR Extreme, and is the Challenge steps to PARANOiA survivor MAX. The difficulty of this song is to the max in every category, save for perhaps Chaos (the song is relatively streamed). The day when a player achieves an A on this song is usually the pinnacle of his (or her) DDR career.
by GuyMonkey October 23, 2004
Get the PARANOiA survivor MAX Oni mug.An extreme hypochondriac who thinks every small event could be signaling the end of the world. Wears tinfoil hats frequently and thinks swollen lymph nodes could be grave illnesses. Found frequently around the Baltic Sea, goes by the Hoss in some circles. Never go full paranoia man, could be dangerous.
Look at number 62...he got the wind knocked out of him and is going full paranoia man over the symptoms.
by Baltooo March 10, 2019
Get the Paranoia Man mug.The imaginary squadron of law enforcement officials that suddenly seems to appear only when under the influence of drugs or alcohol, most typically cannabis.
"Slow down and put that piece away! There's a cop right behind us!"
"Shut up, man. That's just the paranoia police."
"Shut up, man. That's just the paranoia police."
by gflonu July 28, 2009
Get the paranoia police mug.The exact amount by which a stoned person overtips their food delivery professional in the tacit hope that the professional will keep mum about said stonedness.
by Oilystool September 4, 2005
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